Welcome, If you stumbled here by accident let me introduce myself, I am The Heretic Locomotive, I'm a webcomic writer. If you are one of my readers I welcome you to my little blog post. Here I will (try) to post news and updates regarding my work.
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And my PC is back.
For now I can resume the Library since I have some panels rendered.
FyT and Railroad are still on hold due to the current heatwave.
After analyzing the list of character styles I've noticed that fanfiction characters are the ones that will be mostly in the 2D style. So.... I think I'm back where I started, as in pages will take a lot more time to make especially when I'll have scenes with fanfiction characters, and there are a lot... I'm starting to think that the transition to 3D was a waste of time and should have stuck with full 2D, but I'm tiered of always redoing the same thing over and over again. Buuuut... on the positive side, this 3D-2D hybrid style will help me a lot with "crowd characters", as in characters that are mostly there to populate the world. As an example, I've used this method with the russian android army, all the soldiers were 3D cell shaded. Sadly this method does not look to good on "biological" characters (humans, animals, creatures), but now with this hybrid style I can make the world a bit more populated more easily. Now... the price of all o...
I've completed a panel with the Mad Hatter in the 2D style and... boy... does he look boooring... The overall body proportions are OK, the stray jacket turned out well... but he does not look menacing Probably due to the low detail style or maybe it's the angle or the pose I don't know... To be honest he reminds me of Elmer Fudd... The 3D female version didn't look menacing either but then it was not supposed to. And not to mention it took a lot of time to draw him, I don't mind spending time working on a character but I want to see some good results. Don't think I'll go through with the 2D-3D hybrid idea to full extend. I'll stick with the idea of turning all characters that I can in to 3D, at least that way I'll just work once the character. TLDR The poor results don't compensate the time spent. I'll go 2D if and only if I loose the character database. And I will focus more on what I've always been somewhat good at, that 3D backg...
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